For when you need a magic item that is cool and distinctive but isn't going to dominate your game.
Roll 2d12 and a d8:
1. An animal skull 1. Control... 1. Haste
2. A dragon's tooth 2. Become... 2. Blurred
3. A fossil ammonite 3. Steal... 3. Shadows
4. A stone hand axe 4. Summon... 4. Breath
5. A necklace of teeth 5. Inflict... 5. Silence
6. A shrunken head 6. Detect... 6. Thoughts
7. A whistle to 7. Reduce 7. Vision
8. A rabbit's foot 8. increase 8. Undead
9. An octopus tentacle 9. Incorporeal
10. A dried bat 10. Hearing
11. A necklace of frog skulls 11. Lightening
12. A broken knife 12. Water
Table for animals, if needed:
1. Griffon
2. Rabbit
3. Dog
4. Horse
5. Cat
6. Frog
7. Bird
8. Rat/mouse
No comments:
Post a Comment